extended_Two
August 10, 2007 at 12:45 pm | In DECO | Leave a CommentI am heading towards the gaming entertainments of the iPhone.
On the train, I brainstormed a bit. Some are in reference to the web 2.0 characteristics.
So the ‘missile’ game can either be close range (from train seats to different stations) – the problem is that people sitting beside the players might be a little paranoid (terrorism occuring) if anything was mentioned voice wise. If it is close range, it would be like the jippii.co.uk > multimedia > cannon game where the user sets the projection and strength and attempt to bomb each other while they are sitting next to each other. The current forecast can be included to add more realism (aka wind affecting the strength).
The distance can be across the world. Where the user sets how fast time goes, so the user controls data aka the time. So you can travel to America in a few seconds (whereas a real one would take a few hours) – the fast forward ability – then slow it down when you near Florida or something..
You obtain points when you hit the target, and this you can convert it to buy barracks or more ammunition. (something like IWKY – I Will Kill You game – similar again to Warcraft)
The ranking is derived by points.
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